OpenLieroX

Enhancements & Packs

Level Pack Quality Level Pack
Contains top-quality levels for the best gaming experience. Just unpack the downloaded file to your <home directory>/OpenLieroX\levels folder.
Skin Pack Quality Skins Pack
Contains top-quality skins for your game character. Just unpack the downloaded file to your <home directory>/OpenLieroX\skins folder.
Level Pack Ultimate Level Pack
Contains 99 % of all levels ever created for Liero, LieroX and OpenLieroX. Unpack the downloaded file to your <home directory>/OpenLieroX\levels folder.
Mod Pack Ultimate Mod Pack
Contains vast majority of weapon modifications ever created for LieroX and OpenLieroX. Unpack the downloaded file to your <home directory>/OpenLieroX folder.
Skin Pack Ultimate Skin Pack
Contains vast majority of character skins ever made. Just unpack the downloaded file to your <home directory>/OpenLieroX\skins folder.
FileBase Find more in the FileBase
The FileBase contains many OpenLieroX related downloads, such as scripting tools, user modifications, levels, front-ends and more.

All OpenLieroX Versions

OpenLieroX 0.58 rc5

released 2018-30-07
Changelog:
  • IPv6 support
  • Show death count in games with infinite lives
  • Navigate all menus with arrow keys, for better gamepad support
  • Fixed rope warping and explosions not drawn on infinite map
  • Fixed desynced shots in network games. This will not eliminate network lag entirely, but it should improve the situation when your shots hit the other player without doing any damage.
  • Fixed invisible laser in network games
  • New game options: mirror the map, indestructible bonuses
  • Added all player skins from Quality Skins Pack
  • Show weapon name when picking up a bonus, for GunGame gamemode

OpenLieroX 0.59 beta10

released 2012-04-17
Changelog:
  • Added support for programmable levels and mods (using LUA, based on Gusanos)
  • Special light and graphics effects for levels and mods
  • Support for 3D sounds
  • Added sounds for game events (X frags left, timeout etc.)
  • Single player mode

OpenLieroX 0.58 rc1

released 2010-21-01
Changelog:
  • Uploadlimit check fixed + automatic measuring of speed
  • More stable network (CChannel3)
  • Improved HTML viewer
  • IRC support
  • Dedicated server becomes useable
  • Improved connect-during-game
  • Background music by Corentin Larsen
  • Damage reporting (shows how much you injured a worm)
  • New game options dialog
  • Ingame console can be used everywhere, also in menu
  • Ingame console much more advanced, many new commands, better autocompletion
  • New debug logging system
  • Hide & Seek gamemode
  • Capture The Flag gamemode
  • Race / Team Race gamemodes
  • Air jumping as an optional feature
  • Extended physics engine / gamescript (still in development)
  • High-resolution level support
  • Possibility to make maps infinite
  • Possibility to disable minimap
  • Support for Commander Keen 1-3 levels
  • Game size factor (you can make everything bigger or smaller)
  • Hit/damage yourself/teammembers can be enabled/disabled (aka friendly fire on/off)
  • Immediate start
  • Worm speed/damage/shield/friction factor
  • Projectile friction factor
  • Physics should be exactly like LX56 now
  • Select weapons ingame (chat command /weapons)

OpenLieroX 0.57 rc1

released 2008-05-10
Changelog:
  • Fixed most crashes that were reported
  • Fixed big lags when hosting a server because of wrong bandwidth handling

OpenLieroX 0.57 beta8

released 2008-10-09
Changelog:
  • Chatbox has HTML and copy&paste support
  • Connect during game support
  • Fixed max upload bandwidth limit
  • Menu_MessageBox can handle long messages correctly
  • Better synchronisation for shooting, that should also fix the self-shooting problem
  • Reconnects from a client are handled better
  • General fixes of new features (since Beta6)
  • Removed Media Player

OpenLieroX 0.57 beta7

Changelog:
  • Game-speed multiplicator
  • Options editable from everywhere in the game
  • Force random weapon selection (with the extensions to have the same weapon for all players)
  • Automatic weapon selection if only one weapon is available
  • Notify application window on events when application is in background
  • Auto-completion for chat commands
  • Command button for host in game
  • Show player online/chatting/away status
  • Client info dialog for host

OpenLieroX 0.57 beta6

Changelog:
  • fixed crashing in DBZ mod
  • improved connecting to servers behind firewall/NAT
  • reduced the loading time of IP to Country database a bit
  • added support for G15 keyboards
  • improved downloading, added mod downloading
  • fixed a security bug in the authorise command
  • added video post processors that change the final appearance of the screen
  • updated joystick control
  • recovered compatibility with Windows 98/ME
  • faster projectile simulation
  • fixed spawning in rock in random maps
  • fixed duplicate joining
  • fixed weird game behavior when kicking bot
  • fixed crashes in the viewport manager dialog
  • added map anti-aliasing
  • fixed crashes in the News tab
  • improved crash reporting tool
  • fixed bots not shooting with beam weapons
  • fixes in physics (wallshooting, self-shooting, flying at the top of the level)
  • server displays only one message on multiple suicides
  • optionally attach a console window using -console under Windows

OpenLieroX 0.57 beta5

released 2008-03-15
Changelog:
  • fast and easy theme switching (and LieroX 0.56 theme included)
  • disallow strafing on server if wanted
  • optimised/fixed joystick support
  • optimised network
  • fixed aiming bug of Beta4
  • spectate option for host
  • bugfixes

OpenLieroX 0.57 beta4

released 2008-02-23
Changelog:
  • very basic dedicated server
  • joystick support (for playing)
  • mouse support (for playing)
  • copy&paste support for Linux and MacOSX
  • config file got parsed completly and unknown options are kept, therefore forward-compatible
  • better forward-compatibility for net-protocol
  • FPS independent physics
  • more correct projectile simulation
  • experimental file transfer support
  • delete-key works now under MacOSX
  • more keys got recognised (super and meta keys, that includes also the Apple-key on a Mac)
  • support for multiple masterservers
  • more intelligent event-handling (in some parts); all pressed keys got recognised in chat/console and you can also play on very low FPS
  • DNS support for serverlist
  • Worm AI improvements
  • usage of ALSA on Linux by default
  • network improved
  • cache for map and gamescript
  • Developer documentation
  • strafing
  • optimised sorting in combobox
  • FPS limit is also valid for menu
  • menu takes less resources
  • help for weapon selection
  • fixed changing of graphic settings
  • and a lot of other fixes / cleanups

OpenLieroX 0.57 beta3

released 2007-08-10
Changelog:
  • 16/24/32 bit graphic support and OpenGL support
  • runs on MacOSX
  • new design & icon (thanks go to Raziel)
  • probably fixed any saving-problem (problem was: sometimes SDL_Quit gives a segfault and saving was done after this; now it's done before)
  • full Unicode/UTF8 support
  • font antialasing support
  • working Dev-C++ project (therefore MingW support)
  • MaxFPS in option-dialog
  • Worm AI improvements
  • ninjarope physic simulation is FPS independent
  • profile-saving is correct now

OpenLieroX 0.57 beta2

released 2007-04-09
Changelog:
  • BPP independent
  • ingame mediaplayer
  • 64bit version works now
  • more fixes, general improvements, etc.
  • code cleanups (replacements with C++/STL technics)
  • whole project uses std::string now (realy huge change)
  • collision-checks are improved (more like the original LX, that means, it goes at least through walls with ~3px width)
  • chatbox improvements
  • unlimited number of bots in net play
  • ~/ at the beginning of a searchpath is handled correctly and there is a more correct method to get the homedir
  • MaxFPS option under [Advanced] in ~/.OpenLieroX/cfg/options.cfg
  • fixed compile-issues on 64bit systems
  • no-clipping-issues with weapon-generated dirt are fixed

OpenLieroX 0.57 beta1

released 2007-01-27
Changelog:
  • POSIX-compatible (well-tested under Linux).
  • endian-independent (runs without any problems on my big endian PPC)
  • a huge amount of bug-fixes
  • the old BASS soundsystem was replaced by SDL_mixer
  • new file handling routines (1. based on searchpaths; 2. case-insensitive handling)
  • new bot AI with a very nice pathfinding-algo
  • some other additions/extensions/...
  • ...